MetaHuman

Epic Games' tool for creating realistic digital humans

Free Character Design
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MetaHuman made high-quality digital humans available to everyone. In MetaHuman Creator, you start from presets and adjust facial features, skin, hair, eyes, teeth, and clothing, and get a fully rigged character with realistic details that works with Unreal Engine. Instead of weeks of sculpting and rigging, a studio or hobbyist can have a believable character in a short time.

Other tools expand what you can create. Mesh to MetaHuman converts a scan or custom model into a MetaHuman, MetaHuman Animator turns an iPhone or head-mounted camera recording of an actor’s performance into detailed facial animation, and characters can be used in games, films, virtual production, and training. Epic has expanded where MetaHumans can be used, including in other 3D tools and engines under its license terms, and Epic’s Fab marketplace sells related assets.

MetaHuman is free to use with Unreal Engine, subject to Epic’s license terms, and rendering these characters requires a capable computer. The realism can fall into an uncanny valley, and the look of the default characters is recognizable. Alternatives include Reallusion’s Character Creator, Daz Studio, Blender-based workflows, and Ready Player Me-style avatars, though that service has closed. MetaHuman suits developers and filmmakers needing realistic characters.